3D ENVIRONMENT

COMPUTER GENERATED IMAGERY

ABOUT ME

juissuri@gmail.com

3D Environment Artist with a passion for cinematic aesthetics and large-scale world-building. Specializing in asset creation, UV mapping, PBR texturing, lighting, and scene composition. Always open to new horizons and a wide range of projects.

AGE 19
LOCATION Germany
LANGUAGES RU · UA · EN · DE
Daria Lytvin

PROJECT FILES

Gibson Ridge, desert outpost environment

GIBSON RIDGE

UE5GaeaBlenderSubstance
OPEN VISUAL →

SIMON'S GARAGE

Interior, 2026

UE5BlenderSubstance
OPEN VISUAL →
Mountains, topographic environment study

MOUNTAINS

Environment, 2026

UE5GaeaBlender
OPEN VISUAL →

COMING SOON

In Production, 2026

UE5Blender

COMING SOON

In Production, 2026

UE5Blender

COMING SOON

In Production, 2026

UE5Blender

SKILLS

SKILLS UTILISATION
MODELING
UV-MAPPING
PBR TEXTURING
BAKING
LIGHTING
TERRAIN

EXPERIENCE

2024 · NOW

INDEPENDENT 3D ENVIRONMENT ARTIST

Full-cycle production of personal real-time environments. Managed all stages of development from initial blockout and hard-surface asset creation to PBR texturing, lighting, and final scene composition in Unreal Engine 5.

“My goal isn't just to show beautiful visuals, but to build a world players can truly believe in, where they can find a piece of themselves”

Hideo Kojima
Let's Contact